Dual Card Combos #5

I curate 2-card combos to inspire/excite you to try new builds and have fun in your games of Sorcery.

Ang Woon Jiun

2/28/20252 min read

With just 3 Air Element threshold, you can unlock one of the most explosive combos in the game: Merlin's Tower followed by Arcane Barrage. This strategy offers insane value, especially in the late game, where the synergies between the cards truly shine.

Early Game Advantage

On turn 2 or 3, you can already set up for 4 damage and more with just Merlin's Tower. Here's how it works: Merlin’s Tower not only provides 1 mana but also transforms into a Spellcaster, immediately giving you 3 damage from Arcane Barrage. This quick burst of damage early on can help you put pressure on your opponent, especially if they’re relying on low-health minions for early board control.

Mid to Late Game Potential

As the game progresses and you have 5-6 sites in play, the value of Merlin’s Tower and Arcane Barrage reaches its peak. With the increased number of sites, you’re guaranteed to launch 8 to 10 projectiles, each dealing 1 damage. This makes Merlin’s Tower not only a formidable damage dealer but also an excellent board-clear tool.

You can use this power to:

  1. Eliminate Multiple Minions: Take out multiple small-powered minions, clearing the board to pave the way for your more powerful cards.

  2. Slay High-Powered Minions: With enough projectiles, you can even take down high-power minions that might otherwise be difficult to remove.

  3. Pressure the Avatar: When your opponent’s avatar is low on health, you can push through any defending minions to deal lethal damage directly. If their avatar is hiding behind defenses, Arcane Barrage can target it with precision, potentially bringing them to death’s door in a single turn.

Strategic Flexibility

The beauty of this combo lies in its flexibility. Whether you need to clear the board, deal direct damage to your opponent's avatar, or finish off a tough minion, Merlin’s Tower and Arcane Barrage can do it all. With proper setup, this tech can give you the upper hand in both control and aggression.

Conclusion

With the right Air Elemental threshold, the combination of Merlin’s Tower and Arcane Barrage becomes a lethal force on the battlefield. The synergy between these cards allows for quick damage, efficient minion removal, and the potential for finishing off your opponent’s avatar, all with one well-timed combo. It’s a splendid strategy that can truly swing the momentum of the game in your favor.